Spine animations
Here you'll find some animations I created in Spine, both for Cooking Diary and personal projects
Character customization system & overall animation
I created high-quality, visually engaging animations that defined the look and feel of Cooking Diary. One of my major contributions was designing and developing the game’s character customization system, a key feature allowing players to create unique avatars by customizing everything from skin tone to outfits.
Working closely with our art and dev teams, I built a robust system that now offers over 8,000 personalization elements, including:
- 1,776 outfits
- 88 facial feature sets
- 440 hairstyles
This feature, along with other animation and visual innovations I developed for the project, contributed to Cooking Diary winning the People’s Choice Award (IMGA, 2019) and the People’s Voice Award (Webby Awards, 2020).
Animation for Ludum Dare 59
Art: https://www.artstation.com/toivarg
Pixel Animation Simulation
Illustration by Artur Solodov. The animation was produced using Spine and subsequently refined with Spritemancer.
Frenchie rig test
Illustration by me
GMTK Game Jam 2023
Anti-Zuma/Party Slime
In the summer of 2023, my friends and I participated in GMTK Game Jam 2023, an international competition where developers create a game in just 48 hours. The theme was "Roles Reversed", and our team created "Anti-Zuma/Party Slime", a twist on the classic Zuma gameplay. Instead of destroying balls, players control slimes trying to reach the frog.